property Temporal.ToStringPrecisionOptions.roundingMode
Controls how rounding is performed:
- halfExpand: Round to the nearest of the values allowed by- roundingIncrementand- smallestUnit. When there is a tie, round up. This mode is the default.
- ceil: Always round up, towards the end of time.
- trunc: Always round down, towards the beginning of time.
- floor: Also round down, towards the beginning of time. This mode acts the same as- trunc, but it's included for consistency with- Temporal.Duration.round()where negative values are allowed and- truncrounds towards zero, unlike- floorwhich rounds towards negative infinity which is usually unexpected. For this reason,- truncis recommended for most use cases.